About us
We are a small independent game studio, located in Brazil - Curitiba city.
Formed in 2015, with the aim of creating creative games for all platforms.

In all these years, we gained experience in different sectors of the segment, we already worked with different partners, publishers and together we made some really cool games

Shouts (11)

Shout @DoublehitGames!

happy spawn day

Congratulations on 1000 followers for your game "Eternal Hope"

It would be funny if it was doubleshit games but this isnt an insult your games are good i just think it would be funny

pera mano, tu eh br???

minha vida eh uma mentira kkkkkkk

Tô de olho nesse projeto, parabéns a todos os envolvidos

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Hi guys. A video-log of where we are and where we are going with the development of DeadbyDread. Please bring us with your feedback!

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Working with IA navigation for soon bots. Im using NavMeshFloor without navMesh agent, just to know all corners for a determined path, so im controlling agent with native controller, passing direction of waipoint as input direction! What do think about?

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If ScoobyDoo 90s Sness, had married Friday the 13th and they had a child, then that child would be Dead by Dread. Here is some of the news that is made for the closed tests soon. Please gimme your suggestions!

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Working at a Char Selection intro for DeadByDread, using Cinemachine DollyCart with Timeline. What are the suggestions?

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Yokai - killer preview:
Yokai is a vengeful spirit of a young woman who was murdered after being wrongly accused of cheating by her husband. Her dying words were swearing revenge on the realm of men. #deadbydread



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