Hi I’m fnaffan347 I’m a fan of fnaf batim Cuphead ddlc Mario sonic mega man Pokémon my hero academia anime star vs the force of evil baldis basics crash bandicoot thomas the tank engine Touhou fnf dhmis poochee and pansy spongebob the loud house T. U. G. S danganronpa bfdi ii angry birds plants vs zombies Llamas with hats Charlie the unicorn Metroid the legend of Zelda mother/earthbound roblox undertale and some other stuff and I also make random games in Clickteam Fusion GameMaker 8.1 GameMaker: Studio GamMaker: Studio 2 Godot Engine Scratch GDevelop and flash 8 (but I mostly make games in Clickteam Fusion) I also make random fnaf fangames in FNAF Engine and FNAF Engine Reborn i also make random animations in flash 8 i also make random art in scratch (mostly fnas scratch art) and i'm also the creator of Those Nights at Thomas's

Gender: Male

Age: 15

Birthday: 09/28/06

link to my Twitter: https://twitter.com/malboy2006

link to my newground: Malboy2006 (newgrounds.com)

link to my scratch: https://scratch.mit.edu/users/malboy2006/

link to my deviantart: https://www.deviantart.com/malboy2006

my discord: Malboy2006#0187

Shouts (101)

Shout @Fnaffan347!

Thank you for follow

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Bro You Just Followed Me On Twitter! I Didn't Realized LMAO

can you make the new mechanic for golden sonic and add him in the custom night on fnas 1 remastered. (Golden sonic's new mechanic: when he is making that sound, flash him at the door using the light and filp your camera system back up if you see him.)

Thank you for following my project!
It actually motivates me a lot!

Thought of a story idea (official name for this game is named falling stars)

  30 votesVoting finished

LETS DO THIS!!!

so after using gevelop and trying to get the clock to work in tnam im just going to keep using clickteam fusion

(for now at least)

the redone office!

so since im having more fun using gdevelop and im not dealing with an error like i was with clickteam im gonna be moving all the games im working on to gdevelop and i will also be making a recoding of act 1 in gdevelop

(hopefully using gdevelop goes well)