


Moving the game from a DirectX9 runtime to a DirectX11 runtime.

Woah, it's been 6 years since I created my account here.
Okay, so regular development is continuing. So here's a quick little progress update.
Concepts: 100%
Design: 100%
3D modeling: 99%
Coding: 90%
Story: 100%
Sorry, but I'll have to put the game on pause for a while. Not going to give details.
So the public beta testing phase is now over. The private beta testing phase has begun. Also downloads will remain up.
Just fixing some last minute bugs then the beta will be released within the hour.
Beta testing begins on Halloween!!!
Beta testing date:
Oct 31 - Nov 7
Game page: https://gamejolt.com/games/five-nights-at-oofios/708627
Hello and welcome to the Five nights at Oofio's Community.
First things first, the RULES:
------------------------------------------------
Respect others and don't be rude
No spam
NO NSFW
No offensive content (you know what I mean by that)
------------------------------------------------
Other than that, enjoy your time here :D
Collaborators
