All Posts in LISA

Share your creations!

I’ve thought of this for awhile and I can’t shake it,My mods and they continuesly get updated after their release, and it makes me feel like I’m doing what big companies do and release their games too early without fixing things. Do you guys feel the same

also I added Paul, new gear, items and new balance changes, to get Paul you just gotta find his old bottle of beer and bring it to him

HEY SOTWS But The Boys Are Here To Stay got that new update, so go play it, I’ve been working on it awhile with my bud so here you go. Got any problems? let me know in the comments if you do

lisa the painful but the final is more realistic.

game made by: @Heatnix

and if you want to prove it: https://gamejolt.com/games/randodideverythingwrong/774558

https://www.youtube.com/watch?v=ba3l09LBVOE&t=892s

LISA: The Painful - Final Fight Revamp
I love that revamp and the final of the video was SUPER rngif you want to prove it: https://gamejolt.com/games/randodideverythingwrong/774558Creator: Heatnix...
https://www.youtube.com/watch?v=ba3l09LBVOE

if you're going to implement grappling moves for a lisa character, you should probably get a script that checks the size of the enemy's sprite

Hey I don’t think I said this yet but my Alex in hopeful mod got a big update. So If your bored or something and you happen see this and have any interest check it out

Painful Agony Mode? What Painful Agony Mode?

https://gamejolt.com/games/lisaverse/775642

Also a follow up to my last post, most likely most of you see my mod as a bit of fun but it’s my second mod I’ve ever made and with it’s creation I’ve met some great people and for that I thank them

So New Years coming up and I got some things to say, I’m still working on the boys mod and I have other stuff I like to do, I’m gonna work on it when I feel like like it, like I’ve said let me know for any problems to fix and imporove to make.

Studying the SOTWS database and eventing and I had a thought:
Shouldn't sparing any enemy lower your inf. counter? Because Daniel Grind says that the kills have to be both senseless and consecutive, and sparing an enemy intentionally should break that.