



I updated the menu of my game (The Elevator).
It's an interactable menu. I love it! #Atmospheric #Cinematic #MadeWithUnity #TheElevator #Pixel1Games
Play the game here: https://gamejolt.com/games/The-Elevator/760694







The settings menu is wip.
It'll be the first time implementing a keybinding system.











Added a new level!
A small cosmetic overhaul was also carried out.
Down-load a game!



The location was made only today and will be finalized, which I will be able to show you the other day:
Sound effects;
More elaborated particles (garbage will be scattered, objects will move from the wind, etc.);
Write what you can add here)





Close combat is not mandatory in BattleJuice Alchemist anymore. When I play games myself I love those where you have a lot of freedom, I hope I can provide that in my game as well.






Happy #ScreenshotSaturday everyone!
I built a sentry turret for my Mars Marine game. It works pretty well I think.




You can't escape the darkness, you can only surrender to it.
When you are in a large enclosed labyrinth, and there is a monster with you, it is almost impossible to survive.
Try your hand at my game, Build 3 is out.





It's a chill Friday, the night is calm, the ravens gurgle their croaks and the night starts to get heavy! Wake up and continue on your journey!
Enjoy DarKnot on Steam - bit.ly/DarKnot







