Progression of what I create in Stormwindsky

Share your creations!

You can now find the spawn easily with the red dot. I think I'm going to use it a lot in my games, as it could be useful for CTF (Capture the flag) games, etc.


I've added sewers to my area 51 game, they won't be random but they might not spawn in the generation so in some games it might be interesting because it might change the game a bit and I'm also going to add other creatures in the sewers.

Although it wasn't planned, I had the idea, when creating the lobby, that, and if the lobby were random too, it would mean, for example, that there might be a double truck or no truck at all, etc.
(but for the moment I'm not there yet.)


Here's where I'm at with the progress of my Area 51


Next game, one game it's Area 51 but every server Area 51 is random (like Minecraft Seeds).
Well, I'm in the process of creating another ModPack (and yes, I love making Modpacks lol) but this time it's going to be a Fabric mod pack with features closer to Terraria.

I made a new modpack for SteamDeck Console Legacy style version
I'm in the process of creating a Minecraft mod that adds the Donjon de la chance (Luck Dungeon). Basically it's an urban legend from the French Minecraft community so I'm going to recreate it for fun lol https://www.youtube.com/watch?v=6olqJHPzEjE

Le donjon de la chance!
Une petit blague pour tousc'est pour rigoler ne mettez pas de pousse rouge svp
https://www.youtube.com/watch?v=6olqJHPzEjE
I've created another little mod that adds overworld night mobs to Nether and L'End. & also good night because Québec = Night lol
I just realized why my unfinished horror mod I made was unapproved it's because I forgot to add the .jar file in my mod lol sorry for the wait and I'll tell you if one day my mod is finally shared lol