All Posts in Unreal Engine

Share your creations!
https://www.youtube.com/watch?v=QWpEUTYE5GA
Check out this short AI Showcase that we put together!

https://www.youtube.com/watch?v=QWpEUTYE5GA
https://www.youtube.com/watch?v=QWpEUTYE5GA
https://www.youtube.com/watch?v=QWpEUTYE5GA



final renders. btw rig is there, but it doesn't fit the games at all. so i don't know. i'll probably post it, and then if someone wants to make it cool...
By me (edit mesh/texture), enplay(base mesh), renz (Rig)




Quick patch, and some other additions.


Demiurge's Spear BETA 1.0.0 has been released.


Devlog 18: Added a walking state, alongside terrible animations I know, some placeholder thruster effects I got off Fab, and some new additions to the UI.

The first official trailer for our game "Beyond the Shutters" has just been released!

https://youtu.be/7F4Yva90-DM?si=u2pbQlldzuMjJSU9
https://youtu.be/7F4Yva90-DM?si=u2pbQlldzuMjJSU9
https://youtu.be/7F4Yva90-DM?si=u2pbQlldzuMjJSU9


Devlog 17: Added an aim offset and a toggleable Third Person Mode + Some changes to the mech's model and some new additions to the HUD.
Happy Anniversary for FNAF WITNESS! (Also, the games anniversary is linked to my birthday so i dont forget it. I think i also did this last year.)


Devlog 16: New model for the left weapon. Tinkered with the character model's positioning, and started redoing the HUD