General in Unreal Engine


Hard to believe that it's already 6 years since we started developing Driftland: The Magic Revival. But no matter how much time passes, these little dwarves will always hold a special place in our hearts ❤️

Travel Beyond the Oaks to an unexpected magical land in a gorgeous, though deadly, open-world setting. Maneuver through dense forest covered mountain environments, the outward beauty masks’ a dark mystery within.

Exclusive guests of our Live-Show - Mark Parker and Lee Varley from a company who made Mutant Year Zero: Road to Eden. Watch on YouTube: https://t.co/5smxEGmCXh?amp=1 September 8 at 19:00MSK (16:00UTC)

Did a video about our game development journey so far for Path of Kami :)
https://youtu.be/6By1Jrxw86k

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This treehouse was once inhabited by prominent Nisargans, but now stands sentry over the abandoned Dalamase.

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Loading...Added the ability to carry over the last weapon you used to the next level in single player, this will make boss fights more varied and fun.





I started implementing story line to my horror game called Balzak. I want to use papers with text for telling the story. My attempt is now in the game (example on 2.-3. photo). I hope it is a good choice, but I need feedback on the game to make it better.
