Work in Progress in Unreal Engine

Share your creations!

Loading...Maybe you can block enemy attacks... But if you run out of stamina? You’re stunned. Time it perfectly though, and you trigger a counter that knocks enemies back—giving you space to reposition or fight others.
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I added a flare effect

Devlog 24: Working on a bunker that'll act as a hub world, with a hanger for the Angelos, a dorm, maybe even a npc or two.

I created this, don't hesitate to give your opinion on the lighting









Devlog | Five Nights at Freddy's : Witness

Improved Graphics | Five Nights at Freddy's : Witness




My new & probably my last project for a while
based on Superliminal fan game I created almost 2 years ago
Gotta finish this artistic shader nightmare
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Loading...I refined the combat in Lobo: The Howl Within—smoother transitions, better animation blends, and improved camera work!
As a solo dev, I stitched together 4 animation packs from 3 creators to make it feel like one cohesive system.

Loading...Five Nights at Freddy's : Witness | Thank You!
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We are still alive... and with a question for you!
If you saw this mark, say, on a cave wall, where would you go: left or right?

In our indie game Project Utgardr, you will spot marks painted on some walls to help guide you home...
#gamedev





