All Posts in Bryant's Revenge Community & Updates

Post thing here

For once even if I'm not done I feel accomplished for something I did

Getting a step closer to actually working on the gameplay again

Just gotta do node travelling and cycle detection

I really wanna work on wall running when I’m done with this whole directed graph fiasco, and just ending the whole sorting saga as a whole

Yeah I’m doing wall running

We possibly might be back ?

soon ?

Dev Rambling Time

Ok I'm actually glad that I restarted the whole engine from the start, like idk WHAT I was doing with this(besides the depth sorting but I've pretty much got what I needed to fix it) but besides that

I just got NSMBWii on dolphin cuz why not, and I miss playing it on my Wii back home also I like this font

Yeah why haven’t I used direct graphs sooner-

Also Old Benjiro moment

Been thinking about some things, and directed graphs since I realized that coordinate comparing isn't really enough with what I'm going for, even with this I'm gonna have to think up of some ways to get things the way I want it

I've gotten the Z sorting and the Y sorting working(separately)

Now time to figure how the heck I'm gonna actually gonna do the thing without any extra issues, this is the hardest part of it but I'm actually gonna have to think hard on it

Only just working with Z at the moment