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For day 455 of coding, I have coded in the card visibility set-up for when the player splits the hand

Added some ground variation and lights to the Caves.

I've also been tweaking the RNG for Rocks/Ores/Veins.

Check out my games progress from the start here!
https://www.patreon.com/posts/81674255

I make my first game in gamemaker studio 2 (alpha game)

Can Draco defeat the evil shroom monster, Spoison

#draco #dragon #indie #screenshot #screenshotsaturday

I'm still cooking with Reindeer Story! Yum!

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A new track has been uploaded to the Lutaland soundtrack, this one titled Darkness! This is a theme for the game's antagonist, who you may meet soon...

The Hilarious NPCs of GTA 3 Liberty City
First off, we have the NPCs going about their daily routines, whether it's crossing the street like nearsighted pedestrians, stopping at traffic lights even ...
https://www.youtube.com/watch?v=-Q53IR65uQA
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Update showcase for my co-op roguelite arena, with some reworked GUI elements, upcoming items/synergies, visual effects, and more on its way!

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just trying out stuff

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For day 454 of coding, the dealer now reveals their hidden hard once it is time. The cards also disappear when you leave, or start a new game