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New area in Weefager! Deep diamond coating... What do you think?

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Game's news!!!

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Here is a small animation when only one target left.

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For day 1065, I'm progressing on the new wall tile design. I still haven't figured out why the room can stop spawning pathways at or beyond room 7

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It looks cleaner and smoother, doesn't it?

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NEW ANIMATIONS FOR PLAYER! added a test aniamtion for the gate, added main and pause menu for test.

Now im focusing on the inventory and pick, it is very confusing for me to do the pick up, ive tried like 7 times and it wont work, any tips?

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For day 1064 of coding, I have set up an layer that will eventually go over the "walls" to give the visual of going a bit behind them. Nothing to show yet though

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So, i started creating new levels.

Yeah, doors doesn't crush you.

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For day 1063 of coding, I'm working on some redesigns to make the wall collisions look more natural