main game stuffs in coltons like. place. where he has gamejolt. and he's like. colton. yknow man? yeah

i THINK i know what i want my first godot game to be. i'll reveal it when i draw sum shit for it
fun fact for the road: this game has been indev for a year and a half now. half of that was a hiatus, the first quarter was the game's birth, and the fourth quarter was the game being actually good

fun fact: the game used to be shit! you could see every camera on one screen immediately which wouldve made the game piss easy
not to mention how i had to make the cams small. was super hard to work with
will never not be glad i changed this
i rammed my head into my garage for this game's audio btw
i'm making something for one of the menus and it has almost as many frames as humphrey's jumpscare. i'm not elaborating but it's funny

ok nothing besides visual work and voice acting has had progress so i'll show you this vague secret humphrey head that if you guess what its for idk i'll give you a thumbs up

apologies for the lack of development take this picture of humphrey

i behold to you: the last thing i'm teasing before we get shit like gameplay n other essentials rolling, the new and improved renders!! yahhoooo!!!!!!!!!! felt the ones on the gamejolt page needed some heavy updating. old ones will be left up just cuz