Show Your Work! in Godot



[Day 2 RELOADED] No D1 because D1 was fixing. I didn't like old me's idea of no art so one day later and I have a proper map and a proper main character thanks to LPC and some free tilemaps. Please rate!
Entering new room with enemies in style on our marble-like rogue-lite :D #godotengine #screenshotsaturday #duodolan


Added a new enemy type


Introducing The Town of Persephone! I will try my best to have a devlog every day of its progress until its release. If you'd like to support its development, check out Blockhead 2D as well.


MNYOOOOOM (debugging speed)

A little less than a month later, I completed version 1.1.0... But here it takes 30 minutes of work
Version 1.1
- New icon
- No more installer
- Fix Windows icon
- Fix filter
- Fix interface
- Add console version
Another prototype using #godotengine to learn about collision detection, and moving object to follow the mouse #protoday #duodolan



I am working on a game called Bulb-Bulb Forest, a small metroidvania about a little robot named Bulby! I'm getting ready to start the first area, so look forward to more footage!

Hey all! I wanted to share some progress on Town of Persephone. I've been experimenting with posing models, so here's the first result!
If you'd like to support this game's development, check out Blockhead 2D! It means a lot to me.


Gameplay clip from my basic prototype for Square Shot
Follow my game for more updates!