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I have been diving into the different ways in how to do drag and drop in Godot since I will be using it a lot for my point and click game

I just realized since it's been two months since I worked on this game, I now gotta re-learn Hensen's code base... YAY...

Anyone know how I can stop repeatedly making the same mistakes?

I remember back in the day with my game Deathly Descent I released what was, for all intents and purposes, an alpha version and called it a beta and HEY LOOK, I've done it with Hensen too...

W.I.P

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Star Dodger Dev Log 2:

I have made a new enemy. What should I name him?

I'm gonna just casually leak some sprites so I don't not post for 2 months again (Sorry I keep ghosting you guys this year I'm tired lol)

#Indie #Gamedev #Gaming #Platformer #Indiedev #Dev #Viral

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Test Rack Metals Series ContainerKeepItems G1 N1-3 Tools Metalic Racks. Cycles - Low Samples. #b3d, #blender, #unity, #racks, #industrial, #metal, #assets, #warehouseRacks.

Recently I've been seeing some pretty good smaller games. . HERE ARE MY FAVES!

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This afternoon, I created a battle theme that actually sounds remotely decent.

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Balladrion; roguelite game - working on arctic maps and new mechanics .