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In platforming games smaller breaks in the floor shouldn't prevent the player from walking. It's up to each game to decide how tolerant, but it will also need Camera easing (not shown) to prevent the jumpy camera. #MegaMan #UnrealEngine
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I'm making a puzzle RPG about bugs, and I need YOUR HELP picking a logo! Which design is your favorite?
Tell me why in the comments!
 14 votes 3 days left
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