All Posts in pikawilliam11 HQ - Community Department

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"Wizard duel 2D" is now at V2.0.0
This update includes:
-Being optimized for mobile Web browser
-Fullscreen toggle
-Major gameplay revamp and design to make it more dynamic
-A brand new UI for mobile Web browser users for both 1 and 2 players mode

"Lemonade stand destruction" is now at V2.0.0
This update includes:
-Being optimized for mobile Web browser
-Fullscreen toggle
-Menu revamp
-Fixing the "music not playing at start" bug for the third time.... bruh
https://gamejolt.com/games/lemonade-stand-destruction/385885






WIP for "Slime Hungry"
I added the code to delete the special balls on game ending + an attempt to prevent the audio to open a portal to hell (AKA loud sound).
Game will be available in the following 48 hours C:


***WARNING LOUD AUDIO INCOMING***
That's why folks you have to use a cooldown when playing an audio in a step event lol


WIP for "Slime Hungry"
As suggested by @Navyberry , here is the introduction of the "Bomb ball" (causing -1 point) and the "Gold ball" (causing +3 points).
The game is almost ready.
Will need an extreme scenario crisis to not release it this weekend.




WIP for "Slime Hungry"
MASSIVE progress was made.
I did multiple audio and additional coding C:
I have to cook something to prevent the ball from being stuck in a vertical direction like in this video.
It will be available somewhere this week.