NOTE: THIS IS A WORK-IN-PROGRESS. The core gameplay design is
working, but needs refinement. Please feel free to play and offer
your feedback/bug reports/ideas! send comments to me at
[email protected], or leave a comment below.
1x0ng is an enhanced remake and re-envisioning of my 2009 puzzle game
"Xong" which simplifies some aspects of the original while adding
a few new features inspired by the later games in the series.
In the game of 1x0ng you are a tiny pixel-person running around
in a procedurally-generated 2D labyrinth infested by evil
robots. Use the arrow keys (or numeric keypad) to move.
You must defeat all enemies and escape the maze. Blocking your
way will be many breakable colored bricks. In addition, some
areas are locked behind colored gates. Press SHIFT to fire your
bouncing Squareball to break bricks of various colors. You can
only destroy gates of the corresponding color if your Squareball
has picked up that color from the last brick it broke.
The Squareball only travels straight north, south, east, or west;
you cannot fire it diagonally.
You cannot harm enemies by shooting them with the Squareball,
though some types may be temporarily stunned by being
hit. Instead, you must kill the enemies by using special arrow
icons called "Chevrons" to propel them into the Black
Holes. (Each black hole can swallow only one enemy.)
Press SPACEBAR to drop a Chevron. You can deploy up to four
Chevrons at a time, and when an enemy touches a Chevron it is
propelled in the direction the arrow points. You can spin
chevrons by hitting them with the Squareball.
Most black holes will be buried inside brick walls, or even
behind colored Gates. To win each level, you must unlock and/or
dig various tunnels to the black holes and arrange your chevrons
to guide evil robots to their doom, then rush for the exit once
it opens!
Touching any enemy, bullet, or black hole causes instant
permadeath. There is no win condition and no highest level; the
challenge is to complete as many levels as you can. PLANNED FOR
FUTURE VERSIONS:
Extra features include new enemies, USB gamepad support,
2-player-local co-op mode, improved color schemes, red-green
colorblindness accessibility support, high-level challenge seeds
for the PRNG, new music, and new sound effects.
#puzzle