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What do you think?

Probably one of the most creative fangame ideas I've seen in a while

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fnati CD

fnati 1.0: 2003

fnati TEOD: 2023

fnati scrooped: 2050

i made this up

woah woah woah WOAH alright whats this game about??? i see fnati with pvz2 sfx and assets, actual fucking time travel, and SPAMTON??? i gotta know how this plays

"Any time is fnati time. gotta shut off cameras so the toons don't eat my mind" - Mister Fnati

It's treasure island, with time travel. You can travel to 1.0, scrapped, and the end of disney.

~~

Story:

You are Jake. You have recovered Henry from the intrepid island, and he has provided you and the rest of the SSA with key information that could help you put a stop to UO for good. Your task is simple; Return to the island, Follow Henry's instructions, and find out what the hell happened to Greg and Lisa.

However, after what She showed you during your last time here, you can't help but wonder... Do you even deserve this kind of second chance?

~~

Features:

-Time travel! You can't use it to skip past your shift though

-10 nights + Pirate caverns!

-A decent amount of bonus content!

-Fnati 2

-At least more than one Boss fight!

-A story that simultaneously makes no sense but takes itself entirely seriously

-Spamton

-And you!

~~

Credits:

Fnati by Anart and Radiance

1.0 remastered/End of disney/Scrapped by @Malrat_

Fnati: The revenge by @Smashed_Tomatoes

NBD by Purity sinners

A:DI by Desko + 2.0 by Mickey Let's Plays

@CherryBlot - Playtester, co-director

@KamiLago - Playtester

#fnati #fnaf



teen

Just finished implementing all the required jumpscares thus far. Hooray

I hope next time i will be able to show off pete

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Thanks to the vending machine for the jumpscare animation. anyway this is functional yipee hooray

in other good news i finally figured out what I wanna do with hourglass so that should be fun

Updated the description since I’m more sure of this game’s direction now. Also, I’ve pretty much finished programming in the jumpscares and i intend on showing one once i squash any bugs

I should program in jumpscares before i forget to

In terms of progress, I'm almost done with the "main" cast. This involves Acephalous, Hourglass, and Pete. All things considered, I think we're in pretty good shape.

Well its been.... two days so I think It's been long enough.

Time to get working on the kool-aid man

Taking a breather for a bit; i just put in a bunch of characters in one week and put the squeeze on myself to make the game fun. Needa bit of time to recuperate and come up with more mechanics

Starting to realize i might need to go beyond the standard 5 nights for the main campaign given how many characters will be in this game

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New character: undead minnie (as well as updated placeholders)

Just finished another character, im a bit drowsy rn so i'll make a video showing them off tomorrow