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Pressure is set in the late 2030's aboard an old soviet intelligence submarine. You along with a small group of people and robots alike are sent to recover the submarine and it's cargo by O.T.I., one of the largest tech companies to date. Make sure none of the retrofitted tech breaks down during your voyage back to mainland and the rest of your crew gets back in one piece.

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The gameplay of Pressure is high stakes and intense. One wrong move and the game ends. Using cameras and complex coding prompts, try and abort any malicious code uploads, shutting off vents from haywire robots and closing heavy blast shields to make sure you don't get attacked, all while using limited power and oxygen, and very temperamental equipment.


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@KaijuCreeper : modelling, map design, story design, sound design, graphic design, animation

#pointnclick #survival #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf



teen
Cartoon Violence
Realistic Violence
Animated Bloodshed
Mild Language
Comical Shenanigans

The game and I are still alive!

I haven't updated the page in a while because I didn't feel like it in all honesty, but I'm gonna post more updates. I've been remaking the map and it's going smooth so expect some new images!

Dont worry, I havent fogotten about the game.

I know ther have been no updates for a long time, and thats because I'm neck deep in shcool work and some coding issues. But dont worry, development will continue asap.

Annnnnd we're back!

Hello people! work on the game started around a month ago, but now marks it as offical. I've been working on retexturing pretty much everything, and remodeling the office. I've done almost both of those, so expect more updates soon!

Wow, a whole month.

Sorry for not posting updates . To put it straight, the game is dead. I have made very little progress and have lost motivation. This will probably be the last update for a very long time. Sorry for not posting sooner.

Update:

I missed last week because I hurt my foot big time and was crunched for time with school work (I'm still in hell) so no progress again. The game is pretty much dead and I'm sorry.

Weekly update!!!!

I know, I'm a day late but I actually did something and am working on the cameras in my free time! I cleaned up my pc so now my blender isnt so slow and I fixed the main file I had for the map, so I don't have to redo everything!

Another weekly update!

I've been busy with school, so I havent been able to make any progress on the game. I did try a few days ago to render a still image, but blender kept crashing. I'm currently cleaning out my drive, so some work can be done.

Weekly update!

sorry for being late, I havent felt like working on the project at all so no new progress. I'm currently working on something personal to try and get me back in the mood to use blender, so once thats done I promise to work on pressure.

Hello people,

I have not done a single thing for the cameras for the past week, and I am EXTREMELY sorry. I'm working on making the map less resource heavy so I can render a boatload of cameras at once. I might also try to post weekly updates.

Updates

hello people, I been ill for the past week so I have unfortunatly not been able to make much progress towards getting the cameras done. I am now feeling much better however and am going to get the cameras rendered within the next 2 weeks.