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Comments (3)

What do you think?

@Valnor I am ready and willing to help anyway I can.

@Valnor Man I'm really glad to see a creator who is ready to put in the effort to make a game. I am loved it and support the concept but there is a somethings I would like to bring to your attention about this version of the game.

Needs intimidate improvement:
1) The main screen should have a help menu showing the controls
2) Use more than just black and white in the fight(make there be some type of satisfying feeling when you defeat a wave of the A.I)
3)The score on the bottom dose not change but the top dose?
4)There is no animation to the A.I fighting
5)The A.I never really hits the user
6)Some type of reason your trying to get a high score or maybe a story mode?

I would like to see in the game as a player:
1) More satisfying feeling when defeating the A.I
2)Goals or some type of progress as the score goes up
3)Different types of moves

I would like to see in the game as a developer:
1)Some type of story or hidden lore in the game
2)Have different background or places overtime
3)Make the game stand out

If you don't know @Valnor I am a game developer and I love to help very small game devs get something going, I helped release a few games on steam and if your up for it you may be able eventually to get to that level. I will help in any way even if it's just giving you ideas or maybe showing it to a professorial game testers that will look at the project and see what they can help with.

Feel free to contact me at my game dev email at any time!

Email: [email protected]
-Neeko

This is my second project since learning c# and Unity. It's very rough, very much a WIP. I have enjoyed working on it so far, and I feel like I want to do more. I am posting this build here to hopefully get input, and find others who miss the old style side scrolling beat'em'ups. Thank you all, any input, idea, or advice is welcomed.
#arcade



teen
Mild Cartoon Violence
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