Comments
"An innocent person, forced to fight. Staring into the face of pure evil itself. How is one meant to handle this? Who is this…? This is you. As all authorities are murdered in cold blood, the community is forced to fight back against this evil. Many will die, many will see what the devil sees. But you. Will you join the devil himself? Or fight to keep the world intact…? Will you rise? Or perish?"
The Devil Himself is a game made in the Unity Engine. My idea was to combine my three favorite shooter games, adding the features that I love from one game, into another. In this case, I wanted the weapon physics from PlayerUnknown’s Battlegrounds, combined with the close range combat of… say, Call of Duty: Black Ops, for example. Then, in the storyline/campaign, continue using the physics, but instead have the storyline and gameplay from a battlefield game. Yes, yes. I know. This is but a dream for now, considering this is my first commercial game. But, over time, this game will grow and evolve. That’s where YOU come in. Any sort of support you can give, any donations. They ALL help. BUT. They are not required. You don’t need to donate. But if you can, this means a lot to me.