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What do you think?
wonder_bunnies.png

This is the thumbnail of my game, I currently put it on devlog right now. But I'm trying to make a game with these animatronics int hem. XD

Do you have any guess when this will come out?

No need to rush or anything, I'm just curious.

Also is there a way to make freeroam games

okay this is epic

i have a question. can we import our own models?

Fnaf Kit is a game designed to allow for the creation of custom nights and maps that are both sharable and playable by anyone else with the game. The project was in on and off development for its first year, before it was scrapped and rebuilt from the ground up in its current form.

This game is a one-man effort, so progress is not that fast. If interested in helping out, pm me.

#pointnclick #survival #fangame #horror #other #fnaf #levelEditor #MapMaker #fnaf #fnaf



teen
Cartoon Violence
Fantasy Violence
Mild Realistic Violence

Preset colours who? No more with some colour select options.

Thank you all for coming...

1

Who's ready for Freddy?

New object action menu. Waypoints are getting a buff with their own editable actions too. Most objects will have action functionality when I get around to adding it, just to give everybody enough options when designing maps.

Action menus, now kind of working. So there's that...

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How many times can I make you look at a spotlight while talking about vague developments? Who cares. This is my first test of the action system. While it's being manually triggered, all the action data is being read and used properly by the engine! :D

Still working on object actions. The UI system is nearly complete. By selecting a target object, you are able to show all available actions and add them to the action set, set new values, and then they will be executed during night mode when triggered.

Object actions are coming along nicely. You can select targets and add actions based off of the object type. Now they need to be savable.

Thought I'd let people peak at the latest reason updates are taking a while. Object conditions! Any object used for more than decoration has its own values in the editor, conditions will let you set them in game to spice up your nights.

Wow, updates have been gone a whole month. I've not had much to show off, sadly, with the bulk of new work being code optimizations and preparing the save system to store progress made when playing through levels.