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Comments (6)

What do you think?

A nice funny game... A few notes though...

  • Lemina is downright cute... I love her. I really do. Especially her looks on the game's title screen really did it for me. She's just CUTE!

  • I am not really fond of death=gameover. I know this is how many games in the past worked, but I am rather in for a more for a level-restart set-up. Especially with a time limit involved.

  • Perhaps supporting both WASD and arrow key control is something to consider.

  • Good explanation on how things work. Maybe a way to browse back would make it even better.

All in all this game has a lot of potential and I like the concept. Whether or not to call this a #fangame, yeah, as a moderator it conflicted me too, since any Lemmings fan would recognize Lemina is being based on that classic by Psygnosis, but the concept of the game is indeed entirely different, but maybe for safety reasons tagging the game as such could be a good idea.

DOWNLOAD:
https://gamejolt.com/games/Underfoot/376242

Sadly for me, it was to big for flash and it doesnt work propper in H5 so i had to create a download version. Still, its nice to play this way AND in fullscreen mode too! :D

Credits:
Sprites and Game

Done by me (yes, even the Lemmings one is redone and resized by me ;P)

Title Art (commission)
jamesmantheregenold

Sounds

"The Internet"
Montezumas Revenge on the C64 (coz as gimmic~)

Musics by

8bit Betty
Kupa
Kevin Mcleod
UncleBibby
Visager
Waterflame89
Zabutom
Lemmings are Original by Sony (i think now?)

Also: Even if i mark it as "Fangame", it kinda feels totally different to the original game. Im just a Fan from Lemmings and already created Games from Lemmings in the past....buuuuut those there more like the original and more...."meh" compared to this one.

Oh boi, There we go again. This time i actually tried to mix a lot type of games and creating basicly a "rouge-lite/-like" game. I took elements from "Spelunky" but add the focus on the "Lemmings" gameplay plus digging and collecting money.

I came up with this little Game which i lovely call "Underfoot". :3
The goal of the game is to survive the underground, collecting money, getting stronger and sure reach the exit.
The game has 10 Levels wile the 10. Level is kinda the "Last level" (you will see what i mean if you reach it). I builded in a ingame manual which explains the basics but i hide some mechanics so you have to find them out yourself. ;3 IF i have a better idea, i might add more "endgame content" but im bad at designing "bosses" or like and since this game is about "digging" and not much "fighting"...well i duno tbh...
And yes, the warning at the beginning is NOT a joke. Im srs there.
Im sorry if i didnt do better but i tried with this game to do something good. i had a lot fun working on it and maybe i update some stuff, like fixing the prices of the shop or droprate(s) BUT for that i actually need some feedback, which i hope i will get so i can fix the prices and the droprates if people say, as sample, they get way to much money or way to less, depending how they played.

Again said, this game is about DIGGING, not "Rushing". You sure have a timelimit but you should USE it, not "waste" it. Every second can be used to dig and collect money, which you need to get better stuff in the shop :3

I hope you enjoy it and that i really get some good feedback ^^
Also If you enjoy, Make a screenshot from the winning screen so i can have some stats to compare ^^
#action



all-ages
Mild Cartoon Violence

Update 1.1.0 (part 2)
- Shield and invulnerable time at least 20% longer
- ALL power up drop chances are now equal in the box
The Shield felt a bit "weak" so i boosted it "slightly" so that it feels a bit more usefull also power up drops are all now equal

About the physic change in update 1.1.0:
I had to do it since it eated up way to much. It was way to heavy for the game self, you could mostly feel it in the very last level where it slowed down coz of the mass of the physics the coins and power ups made.

Update !
Version 1.1.0
- Smoother running (mostly in the last level)
- changed coin & power-up physics (see smoother running)
- slightly higher droprate for coins of box-,stone- and granitblocks

Merry Christmas everyone ^^

Well seems like i had again to quickfix this
Version 1.0.7 fixes:
- the Shop MAX HP FINALLY works like intended (yay?)
- Fixed the bug actually 1.0.6 was creating, if, you bought to much in the shop, you started right at the last level

Happy Xmas time!

New version 1.0.6
- Shop got a fix again (it should FINALLY work "right")
- cam fix in the break room
- Some typo fixes in the how to play area again

Hope you enjoy and happy xmas time everyone ^^

New version!
Updates are:
- You can go now back and forth in the "how to play" menu (as it was wished :D).
- bug fix where you was not be able to heal yourself anymore if you bought a MAX HP power up somehow.

Another fix
1.0.4
- Max HP shop actually REALLY fixed now
- You actually died in the restroom coz your hp was draining without a reason. ooookeeyy...also fixed that one...

Im sorry about all the fixes in less then 42 hours but im also glad ppl tell me...

and another fix gee XD 1.0.3
- Fixed engame "pickaxe" bug where you could get stuck in the last level. SHOULD be fixed now :D

Another quickfix!
1.0.2:
- Fixed the "Max HP" not register in the Shop. insteed of 5 HP (at the beginning) you had 10 and ALWAYS had 10 if you went back every 3 stages at the shop. this SHOULD be fixed now. :D