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Comments (7)

What do you think?

Cannot wait to complete this extremely difficult game. I mean, I died to Papyrus more than Flowey and possible DT LG phase three, so it's gonna be hard.

even though the game is still a demo, but you can definitely see the potential in it. i especially liked the implementation of the bonus when you set equipment. coool

im about to play this. i rly hope this isn't some undying the undying sh*t where he's all like "I CanT GIveE UP NoW".

So far, from just the Demo, the game is pretty good!

I like the sprites and the choice of music (that's such a good song!). The attacks are pretty good. I feel like they're a little slow, so they could be sped up, or maybe I'm just used to fangames being fast and chaotic.

I have a lot of ideas to add to this to help improve it, but also it's YOUR take, so it's up to you what you want to do with it.

Keep going with the good work!

A take on the original Papyrus fight from Crypipasta. Contains a bunch of new dialog and rewritten old dialog + hardmode

Original Undertale By Toby Fox.

#fangame #undertale #papyrus



teen
Mild Cartoon Violence
Mild Language
Comical Shenanigans
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The new settings menu is nearing completion! And I plan to add more settings, like turning off Fun events.

I plan to add a selection of “Badges” instead of selecting weapons and armor. Something like Hollow Knight, but much simpler.

New settings menu in the style of achievement menu from Disbelief Papyrus.

What do you guys think?

I think I'll redesign the settings menu by adding UT style buttons. Also Hell Mode will have new mechanics and a new story more like Hardtale or Underfell.

Changed the Papyrus sprite slightly and finished the No Hit Mode. It will contain dialogs of the "famous cherry" between attacks.I hope you enjoy it.

An early version of the Game Over screen. Criticism is welcome.

Russian localization is likely to appear only in the full version. Russian is my main language, but it's quite problematic to do translation in every update.

Making new buttons...

I just realized I made a mistake in the code defining the time of year. I will release a small patch with bugfixes.

Can you describe your experience from this demo(even if it's very small)?