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Comments (38)

What do you think?

A fabulous game, I really enjoy how it's structured! I'm a big fan of how the headlines tell a larger story about the city & country - great stuff!

This was really neat. I really like the artstyle, and the concept itself. It reminds me of Papers Please, or This Is The Police. Gamifying paperwork and putting a political/moral spin on it.

My biggest issue is, as stated below, the broken English. Since the game is so dependant on the writing, trying to translate the broken stuff was frustrating. I recommend looking for an editor/translator when you continue with the game.

This definitely has a cool Lucas Pope feel, right down the pixel art HTML thing. I liked that it wasn't really 100% obvious what stories would and wouldn't help the paper sell. Liked the multiple endings too, all in all this is really solid and intriguing work.

I wish that it had a sequel. Four thumbs up for me. I wish to see more work from you.

This game was definatly worth the play, Ii absolutely loved it.

An entry made in two weeks for #AdvJam2018

The Democracy Times is a newspaper simulator in the worst year of the great depression.

You take the role of a newspaper editor in the 1933 New York City.

Choose the news and the best way to show them to readers.

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Made decisions that change the course of the game.

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Credits
Game design/development: Giovanny Beltrán @agar3s
Comic strips: Lorena Marquez @prinfrexita https://www.behance.net/prinfrexita
Music by incompetech https://incompetech.com/
Writing review @slashie https://twitter.com/slashie

#adventure



teen
Language

Writing updated!

Thanks to my friend https://gamejolt.com/@slashware who help me to check a lot of writing mistakes I made in the game.

Please check and play his games on http://slashie.net/

About my intentions

Thanks for the support! going back to work