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What do you think?

Damn, these stuff are looking great! Can't wait for 2020 and the release. If you need music for your game, hit me up! I'd be glad to work in it for free

https://youtu.be/tll7AuK8wG0 Hey! I enjoyed the game and did a little review of my thoughts and ideas that no one asked for lol. Hope it helps a little or you at least enjoy it

Looks interesting.

Cool looking game. I can see why a controller is recommended, but mine will be delivered between Nov. 4 and 7. So at this point, I'll certainly be looking forward to the full game.

https://www.youtube.com/watch?v=wE0AmDE3wz0

PRE-ORDER

A surreal, Binding of Isaac-style Hack and Slash, players battle a nightmarish depression that lives in a young woman’s subconscious.

Release Q1 2020

Follow along as we build Dreamscaper:

Twitter | Discord | Facebook | Instagram

SLEEP. DIE. WAKE. REPEAT.

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Dreamscaper is a strategic, fluid, and dynamic ARPG Roguelite blending elements from brawlers, top-down shooters, and dungeon crawlers.

Every slumber is a different dungeon and you must unlock the power of your dreams to see a new day.

Play as Cassidy and dive into her subconscious,taking on the surreal nightmares she wrestles with in order to save her from a dark fate.

MASTER DEEP COMBAT SYSTEMS

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A rich, expansive combat system rewards skilled play. Use careful positioning, exact timing and quick reflexes to defeat foes with an abundance of combat options.

Each weapon class in Dreamscaper is unique, from rending the earth below your nightmares to whipping a yo-yo into their faces. You’ll have a myriad of ways to approach combat.

OVERCOME THE NIGHTMARE​

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Adventure through beautiful, haunting dreams to discover untold secrets, vanquish nightmares, and upgrade your gear all while uncovering Cassidy’s story.

Lean into the nightmares and make the rush of permadeath your ally as progressive exploration, a multitude of surreal items, and an ever-changing world create deep replay-ability.

Live Cassidy's waking life and forge friendships with the people around her. Empower Cassidy with their hopes and memories to dispel the darkness of her nightmares.

DISCOVER THE DANGERS OF DREAMS

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Vanquish the deadly enemies and bosses that invade Cassidy's dreams, clearing the dark miasma that surrounds her.

Each enemy and boss in Dreamscaper is a representation of one of Cassidy's most negative emotions.

Battle bosses with styles and attack patterns that embody Isolation, Fear, Negativity, Loss and more.

HARNESS YOUR LUCID POWERS

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Warp the Dreamscape around you with“Lucid Powers”– surreal dream attacks and abilities that manipulate the elements, warp space, and even control time itself.

EXPLORE A VIBRANT, SHIFTING DREAMSCAPE

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Explore the ever changing Dreamscapes and discover powerful artifacts, surreal scenery and a multitude of unique events, challenges and puzzles.

UNCOVER THE MYSTERY

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Unravel Cassidy’s story as you plunge through her subconscious,build relationships in the real world and discover dream vignettes. Each dream is another peek into Cassidy’s memories and experiences.

#arpg #action #adventure #roguelike #rpg #hackandslash



all-ages
Fantasy Violence

As we enter the last 2 days of our Kickstarter campaign, we wanted to sneak in another cross-over.

https://kickstarter.com/projects/afterburnerstudios/dreamscaper/

We've added "Johann's Blade" from Spleen to our demo. Check out the gorgeous title from our friends over at @PamplemousseDev!

If you thought our demo's "Isolation" boss was intense, wait until you see what we have in store for "Fear" ... Here's a preview of the updated model.

Just 3 days remain to back our Kickstarter. Tell your friends: https://kickstarter.com/projects/afterburnerstudios/dreamscaper/

We decided we want to immortalize some of our closest indie game friends inside of Dreamscaper!

Today we have released an update to our free demo that allows you to find "Eden Beam", inspired by the incredible grid-based battles in @OneStepFromEden.

One of the first things designed for the game was a mock-up of the Dreamfall sequence in After Effects.

Here's Part 2 of our "look back" on the progress we've made on Dreamscaper over the last year of development:

https://www.kickstarter.com/projects/afterburnerstudios/dreamsca…

We hope you've enjoyed exploring both The Hometown and The Campground dream levels in our free demo. @paulsvoboda is hard at work crafting our third Dreamscape, The City, which will be one of the other levels available to explore at launch in early 2020.

We're blown away by your overwhelming support over the last 20 days. We'd like to invite you into our time machine so that we can take a look at how Dreamscaper has evolved over its 1 year of development:

https://www.kickstarter.com/projects/afterburnerstudios/dreamsca…

🎉 YOU DID IT!

In no time at all you've helped us shatter that Nintendo Switch stretch goal, and as thanks, we've now released the big update to the demo we bribed you with. 😜

Thank you!

Love,
Rob, Ian, Paul + Dale

Skyfall , Upheaval and Primal Scream!

We are $1K away from our Nintendo Switch stretch goal, so if you help us smash that goal, we will release the BIGGEST Dreamscaper demo update yet:

https://kickstarter.com/projects/afterburnerstudios/dreamscaper

Want to hang out with these three weirdos August 23rd? Catch us on Twitch at 1PM PT / 4PM ET for a live stream where we'll be playing the game and taking questions:

https://twitch.tv/dreamscapergame

Hit that heart and bell to be notified when we go live!

Today Ian walks you through the high-level design of Isolation, the final boss in our free demo:

https://www.kickstarter.com/projects/afterburnerstudios/dreamsca…

We've also announced that our Kickstarter's $50K stretch goal rewards will be Seeded Runs, Daily Challenges and Leaderboards!