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Comments (8)

What do you think?

Heya, just beaten 9/20. The ideas are pretty good, the game feels very easy (took me only ~12 minutes to beat 9/20, duh) but RNG, at least for me. I often stumbled across Nitori's killtimer just being too strict. Perhaps I just don't have enough playtime, or it's not really my skillset - dunno.

Not planning to play with HM for now (busy with UCN Recode's 35/20 and developing FNaYRM, sorry.), but HM mechanics seem very interesting.

The BEST addition is new Daiyousei and Rumia's new mechanics. In the original game, since Night 4 (if I remember correctly) Daiyousei was basically nonexistent due to Rumia being functionally same but faster. Their new mechanics make the game more fun.

Also, as a small note, main menu is very cool!

By the way, I have noticed the bug when stars given when you beat the challenge do not disappear when you go to the settings menu.

Keep it up. You have potential.

Once again, this is pretty well made. So far, I beated 4/7 challenges.

Nice

im never touching ts

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Managed to get up to this point shown in the spoiler box, and this feels like a major improvement over the original! :D I especially like the changed mechanics for Rumia and Daiyousei, as it perfectly fixes the original clash in mechanics they had in the base game. :)

(The spoiler refers to special content within the game)

One bug I did find was within Shadow Night, where the S. Koishi that can appear with white or grey eyes showed up, and I had flashed them since they had white eyes. I check the status of the pictures, nothing wrong, but then moments later, I die to one of the S. Koishis from the computer screen despite nothing attacking me at the time.

My best guess to what happened was that the status of the pictures changed, and when I had flashed the white-eyed Koishi, the status reset despite me not being on the right picture, which killed me as a result. I could be wrong about this, but I swear I am not going insane.

(Really liked the night regardless! :D The difficulty was nice and I honestly found it much better than the first game's Shadow Night)

Apart from some other small things, like some menu UI seeping into the options menu or night gameplay on occasion (most notably, the arrows used to select the pre-sets), everything else has been great so far! :D Will try my best to see as much of the game as I can, depending on how far I can go. :)

Free

Five Nights at Youkai 2 - Custom Night

Version: 1.1.015 days ago

Game Soundtrack

1 song

Menu Theme (Cover of Merry, the Magician)
 

This is a Custom Night mod for FNAY 2 with some reworked mechanics, as well as new features such as a Hard mode for each character. There is also new content you can unlock by completing certain challenges.

Feel free to report any bugs or feedback in the comments

You can press 1 to return to the Menu during a night.

Credits:
-Paulor_94 (Creator of the original game; most assets are taken from there)
-Team Shanghai Alice (Touhou Project Creator)
-Scott Cawthon (Creator of FNAF)
-Renko model by ARLVIT (アルビット), edited by me
-Music used for ||||||||||: https://www.youtube.com/watch?v=p8vejD1LxwE

You should check out the original game as well!
https://gamejolt.com/games/five-nights-at-youkai-2-tdom/732127

#fnaf #fangame #horror



teen

Game has been released. Enjoy!