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Comments (93)

What do you think?

Please add local co-op! That'd be amazing!

I love the idea of this game, itโ€™s super creative. Your programming skills have really peaked my interest. If you feel like it check your messages on Reddit. I have a proposition you may enjoy :)

The crash is intence. You should add a 4 player option too.

how do I start a server

Welp, the game is broken. Too bad.

Consider following me on twitter.

Have a Heart is a multiplayer card game where the cards you play
become attacks in bullet hell style combat, like the attacks in Undertale.

Features:

  • Online multiplayer combat

  • Singleplayer mode against an AI opponent

  • 100 cards

  • 7 heart colors (I made up mechanics for Orange and Cyan)

  • Music by Ben Briggs, Jrazz, bLiNd, and Dj CUTMAN (via GameChops)

  • Branching storyline featuring dialogue by you and someone else (IRL only)

  • 1 dog

There is no tutorial, so please read the following before playing:

  • Play cards onto one of 3 stages, each stage representing 8 seconds of attacks.

  • Playing cards can and will cost more mana than is shown on the card. Why? Every card
    of another color on a given stage adds 1 mana to the total cost. (notice the cyan +1's)

  • Heart Cards are good and you only have 7 of them. Every turn after the first, you will be
    given an opportunity to play Heart Cards before your other cards.

  • Clear all 3 stages without taking damage to get bonus mana.

To play multiplayer, you or your friend needs to port-forward to play over the internet (or you can play on LAN).

This is an unauthorized fangame of Undertale, by Toby Fox et al. Buy Undertale
here or on Steam.

Current Version: 1.4.6

  • Added 1 card: Pellet Rings

  • Removed Lights Out

  • Added new Slice mechanic when Green

  • AI is better at dodging laser attacks, especially movement-based

  • Fixed yellowshot/platform/rock solid crashes on certain interactions

  • Fixed AI being healed when player tried to heal at full HP

  • Fixed Spookwave appearing more frequently than the other Music cards

1.40:

  • Rewrote Blue/platform physics!

  • Green rotations and Purple vertical movement are now smooth

  • Added 9 cards

  • Added minor delays/warnings/animations/particle effects to several attacks

  • Stage UI is more clear

  • Fixed starting mana server setting not working

1.31:

  • Removed Inversion

  • Fixed Angel of Death crash

1.30

  • Added 13 cards!

  • Fixed 'multiple heart' bug

  • Fixed AI dealing increased damage after the first game

  • Fixed several minor Green shield interaction bugs

1.20

  • Added server settings customization!

    • Added a few default game modes (original, blitz, dodger, hardcore)

  • Added music/sound controls!

  • Significantly improved AI's card playing and attack dodging skills

  • Fixed a bug with certain cards in singleplayer applying to the wrong player

  • Karmic damage is 20% stronger, and Karma applies to both players in singleplayer

  • Added 4 cards

1.11:

  • Added singleplayer mode vs CPU!

  • Fixed non-existing surface bug

  • Press f4 for fullscreen

  • Added a short delay before the first round

1.05:

  • Fixed read outside buffer crash (probably)

  • 6 cards have new mechanics specifically for Kindness (now Kindness is much more shieldy!)

1.04:

  • Heart centers itself on round 1

  • Fixed crash when mttbombs collided with platforms

  • Minor visibility changes to some attacks (tail sweep, shockwave)

1.03

  • Doubled cap of drawn enemy objects

  • Fixed most <unknown variable> crashes

1.02

  • Fixed music not ending on restart and Grenades crash


TAGS:

#indie #arcade #windows #keyboard #challenging #game #videogames #fun #undertale #fangame #gamemaker #multiplayer
#other



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