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Controls

  • Left-Mouse to shoot

  • Space to enter/exit cover

NOTE: THERE IS LESS THAN 1 MINUTE OF GAMEPLAY HERE, IT'S MEANT AS A WAY OF SHOWING THAT THE PROJECT EXISTS, AND IS IN DEVELOPMENT

NOTICE: I have decided to overhaul the core game and turn it from an arcade/adventure game to an arcade shooting gallery, more details and a new build to follow

A WIP game that is essentially a clone of the Time Crisis rail shooter arcade games.

Concept idea literally thought up overnight, you're (currently) some transparent floating camera with a gun navigating your way through some place shooting floating fruits/vegetables/foodstuffs.

I always thought it sad that there weren't many Time Crisis-like cover fire rail shooters available for PC (you could probably count them on one hand) and this small project intends to add one more to the list.

I plan to include a way to make this game playable with a weird Wiimote+Dancemat/Footpetal setup since I'm too poor to get an actual Playstation Guncon and the like.

Development will be very slow since this will be the first time I'll be making a 3D game, in Unity no less. I've been working on this since three months ago, can't say it was the only thing I was doing for 3 months but I'm really trying.

A lot of sounds are ripped from Time Crisis 2. Others are just from various free sound websites. The 3D models however were made by me in Blender, you can tell by their low-poly nature.

The sword however is a royalty-free model (I think) uploaded to a third-party model sharing website, the model is called the "Gladius".
#shooter



all-ages
Cartoon Violence
Mild Fantasy Violence
Animated Bloodshed
Comical Shenanigans
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