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What do you think?

c

b

Free

orb mania - html [game]

Version: 1.5.219 days ago
v1.5
Free

orb mania - v1.5.5 [engine file] [not a mod]

Version: 1.5.517 days ago
but u can open it in the engine the engine: https://studio.penguinmod.com/editor.html technically since the engines uses the same file type as my project usres for mods u can load these as mods
Free

orb mania - no portal out mod [mod]

Version: 1.0.020 days ago
this mod is for 1.3 now u wil lbe warped to a completely random position instade of the other portal when touching the portal same for tom import this into the game when pressing m+home
Free

orb mania. v1.3 mod: orb mania but tom has a gang [mod]

Version: 1.0.120 days ago
mod for 1.3; orb mania but tom has a gang and the original tom is a king
Free

orb mania - beta sounds [mod]

Version: 1.0.020 days ago
mods for 1.3; bassically this is a mod that changes all sounds to the unedited sounds and also the music to the first music plan also tom has a crown, not just cuz i forgot to reset his sprite but also cuz hes goated
Free

orb mania: v1.3 mod: first screenshot's textures [mod]

Version: 1.0.020 days ago
a mod for 1.3 that changes the background and textures to the first screenshot that had textures's textures
Free

orb mania - v1.3 addon: ralsei buddy npc [addon]

Version: 1.0.020 days ago
this addon adds a ralsei npc that collects orbs, hes just an idle image of ralsei since this game doesnt have animations, but instade of making u ose orbs he helps u get orbs more info; mods are things that change things about the game or add alot wich are rather .pmp or .sb2/.sb3 addons are .pms or .sprite or .sprite3 and they add a small detail to the game addons cna be combined mods cant unless u code it
Free

orb mania: menu mod [mod] for 1.4.1

Version: 1.2.119 days ago
this mod is made on 1.4.1 btu will also load just fine in 1.3.1 or any version where the systhem didnt change how projects load mod version 1.2.1
Free

orb mania: clonable tom [u can now add more toms to ur game] [mod]

Version: 1.0.019 days ago
v1.0

#infnite #orbs #collect #html

just a cool game where u are a cat collecting orbs wich edventually gets harder as theifs apear and traps get layed



all-ages

my phone when packaged whit the upcomming version has 75-85 fps when on 90fps mode

seems like the optimalisatio n is going nicely

whit no tickrate limit

when im using ythe enngine u might see taht i only get 70 fps

but i can get like 200-250 on the html file

ok i see i need to split the "tick player exxtra" tick

its the only tick that didnt calculate in 1milisecond

made a test tick to see wich one takes to longest

nice

2 downlaods :D :3

alr ill be making the controlls for today

and proberbly optimise it a little to work faster on mobile

optimise it to be around 90fps avarage on my phone

my first plan for the controlls settings:

updated fps settings:

30 60 and 90

since my phone is 90

also this game barely can reach 100 if u putted 144[if u use mobile] so 90 is better

rn im making a update where i add controlls

INCLUDING MOBILE CONTROLLS!!!!!!!

and after it ill optimise it a bit untill i can get 90fps on my phone or higher [wich i think i can already but we'll see]

SHOULD I ADD A INSANELY HARD JEVIL FIGHT WHIT THIS SOUND TRACK [https://www.youtube.com/watch?v=AWG-kh-vDaM] IN MY GAME IF U TYPE CHOAS 16 TIMES IN THE DEBUG SCREEN? FOR ABSOLUTLY NO REASON AT ALL?

https://www.youtube.com/watch?v=AWG-kh-vDaM
https://www.youtube.com/watch?v=AWG-kh-vDaM
https://www.youtube.com/watch?v=AWG-kh-vDaM
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i think the right vid now;

the drums of my game lowkey fit on this remix's beat lol