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What do you think?

crazy w

Hey, does this work with godot c#, or is gdscript required?



all-ages

Update:

Fixed an issue with the heart that caused the throw to not work as intended in certain scenarios.

Made it so the camera resets it's shake value once a scene is changed.

Btw shoutout to my fans Conkx_ and InkerStinker

Update:

https://pastebin.com/mpeeWq0d

TLDR:

For people already making projects I recommend grabbing the shaking code, writer code, and character code, otherwise just download it's worth

Btw this will probably be the last update for a while. (I hope)

did I cook?

Update:

Fixed an issue where if you removed the button the HUD would become all wonky because I relied on button_indexes instead of references (whoops)

Made it so the heart uses sine instead of an animation for when it is hurt.

Update:

Fixed an issue that caused graphics drivers to crash when entering fullscreen (swapped the fullscreen mode )

Fixed an issue where it would still play the hud move sound if you were pressing the keys even if there was 1 enemy.

Update:
Fixed a bug with the enemy select that caused it to not let you choose different enemies

Update:

Fixed a gaster blaster issue that existed in exported projects

This engine is gaining a decent following so I created a discord for the engine: https://discord.gg/6G8bC5vpTH

Update: Added game over screen.

(Also I've been posting silent but minimal updates over the past few days)

Update:

Removed the delay to be able to leave the menu, this will probably be the last update for awhile unless there are any type of issues or bugs.