Comments (29)
I love this game i will rate 5/5!Great game!
Great game, Mitch! I enjoyed playing this! Couldn't play very long but I have a suggestion for new unit. Maybe add a catapult if you don't have one already. The catapult should deal splash damage but can't attack nearby enemies. Here have a 5/5 ;)
I know there's a newer version, but I wanted to comment on this one first. I do like tower defense games, and this was fairly enjoyable, but there are some issues that I want to address. Firstly, this game is fairly easy to exploit, and what I mean by that is the fact that I could literally win every round just by selecting a full team of archers, or fire mages, and as long as I sent them all out at the beginning of a round, the opponent would stand no chance of winning. Now, this exploit was fun to use at first, but like many exploits, it eventually makes the game become a boring routine, sadly. Secondly, this game can crash fairly easily, as sending an entire group of witches, or an entire group of lightning mages, is guaranteed to crash the game (if you send them all out at once, that is)! Now you might be thinking, "Well that's your fault for selecting that many witches/lightning mages all at once!" and while that is true, from a game design perspective, you never want your audience to see the game crash. Never. Sometimes this is unavoidable, as you can't see every player possibility, but trying to account for different player choices can help you figure out ways to prevent players from crashing the game. I, for instance, played too many of the same kind of character at once, and it crashed the game; so a solution to that would be to make a limit on how many of a specific troop you can send out in a battle (i.e. only 5-8 of each kind, or something like that). Thirdly, it takes way to long to get to level 50, like, I don't now anyone with that kind of time. Finally, there was one other problem I ran into; I found that when playing a round,if I didn't send out all my troops, my total number of troops I could send out for the rest of the game would deplete; so if I had 20 available troops, but only sent out 18, my available troops would be reduced by 2. This was frustrating, as sometimes I wouldn't need all my troops, so I would leave a few out cause I wouldn't need them, but I was forced to send all my troops at all times, otherwise I would loose some indefinitely. 2/5
Now, I'm not sharing all this to be mean, or to pick on anybody, I know game development can be very difficult, but just as I want the game industry to improve, I also want individual developers to improve, so I hope this comment can be helpful. :)
Um Idk what happened but this popped up:
############################################################################################
ERROR in
action number 1
of Destroy Event
for object obj_SharedTweener:
Data structure with index does not exist.
at gml_Script_TweenSystemClearAllRooms
############################################################################################
stack frame is
gml_Script_TweenSystemClearAllRooms (line 0)
gml_Script_TGMS_Tweener_Destroy
gml_Object_obj_SharedTweener_Destroy_0
I have no idea what this is supposed to mean. It happens when I log in and I cannot play.
:D That sounds great! I'm looking forward to it!
The most skillful mythical creatures of your imagination will come alive to battle against one another! They will battle to defeat the other greats, to be the greatest! Will you be the one to bow down, or will the fallen bow down before you? Play now and find out!
Features:
7 differently skilled characters!
Challenging AI that competes with you!
Unlockables!
Acheivements!
Leaderboards to top other players!
Featuring Music by Matthew Pablo: http://www.matthewpablo.com
And Johan Brodd.
Also you can request different types of creatures to add as unloackables! I will add them if it suits my needs and there is a high demand for it.
You can sign into Gamejolt, hit 'G' if you cancelled the login and it will prompt you to sign in. Delete your save data with 'D'.
Beware though, that when you draw a war, you'll need to restart your game and redo the battle. A fix for this is in the making but my time is limited at the moment.
#strategy
Cartoon Violence
Intense Fantasy Violence
Animated Bloodshed