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Ultimate Freddyverse
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Comments (65)

What do you think?

Such an amazing concept, Speaking from experience, Scratch is able to do some cool shit and this is a good example of that. You have a good idea on your hands

Bug: When Glamrock chica is in office and you die from someone, her sprite doesn't disappear when you start a new run

Loving the style! :D

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I found this funny bug

just letting you know

wheres my boy the face

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Survive until 6AM in a night of your own customized hell!

55/55 Planned Characters are finished.

For Windows users, if the Windows 64-Bit version doesn't work for you, try the other Windows build provided

It is recommended that you have the latest version of the game due to bugs that may be present in past versions of the game

If the option to download the game is down altogether, it's probably because a new version is being released soon

If any franchise, content or asset's creator goes uncredited in any part of the game, please let me know, as I wish to credit every single author that influenced this game.

If your FNaF fangame, or any content created by you is featured in this game, and you wish for it to be removed; please contant me and I will take care of it.

Game is 100% completed!


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A passion project born from love of the FNaF series and community as a whole, born from the idea of making a game that represents the fazbear fanverse itself, culminating in a custom night containing the most beloved fangame characters from the series, as well as some guests stars, primarily from horror/survival indie games that have been influencial.

This isn't meant to profit off of any of these projects, and is made to fulfill the desire for a game like this, as well as a personal goal, and a desire to create something related to this beautiful community.

I do not own any of the original games these characters originate from.

This game's main design phylosophy is making the monsters all behave as close to their original counterparts as possible, so the player knows how to deal with them easily.

keep in mind however that this may not be 100% accurate, as it's hard to create mechanics similar to their original counterparts sometimes.


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There's a built in tutorial on how to play, but for quick reference, here are all the keybinds.


Click = Miscelaneous

S = Monitor

A, D, F = Doors

Z = Flashlight

C = Flash Beacon

W = Hallway Light/Switch Camera

Q = Special Action

E = Foxy.exe Minigame

1 = Power Generator

2 = Silent Ventilation

3 = Heater

4 = Power AC

5 = Global Music Box

6, X = All OFF

Spacebar = Desk Fan


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1.- Is the game free?

Of course, for several reasons, out of respect for the original work this game is based on; because of Scratch's and Gamejolt's ToS, which indicates that it is illegal to use Scratch for financial purposes, and it is illegal to sell fan-games, as well as to let anyone experience Ultimate Freddyverse.

2.- Will [X] fan-game be added?

Chances are, if the fan-game is well known, as well as well received and can offer interesting mechanics in Ultimate Freddyverse, it's a possibility.

3.- Will the game receive updates after launch?

Most likely yes, the most obvious reason would be for balance changes and bug fixes, but it may also recieve new content such as new Office Skins, Challenges, Cheats, general improvements, and if there's enough interest, maybe even more characters than the 55 planned.

4.- How can I support the game?

By giving feedback on things such as visuals, sounds, balancing, bugs, etc. By just playing the game you are to be thanked, as that's more than enough support.

5.- Who works on this game?

@GhostlyWillow is the creator of the game, and does most of the work (programming, assets, beta testing, ideas)

@TheTrueCalamitas provides beta testing, ideas for new mechanics and visual assets.

@Izanso is a beta tester and a huge inspiration for this game.

@Tagger38 and @TechTheRobot were playtesters for the closed beta.

The game also has other beta testers, however they don't have gamejolt accounts and for the moment remain anonymous.

6.- Does the game have a community like a discord server?

Currently the game only has a Gamejolt page, Gamejolt community tab, discord and itch.io page, although that may change in the future.

The game is also in Itch.io: https://ghostlywillow.itch.io/ultimate-freddyverse

7.- Is the game on Mac?

Yes, as of beta 0.5.1 you can play on Mac!

8.- Will the game be on other platforms? (Linux, Android, etc.)

Not for android, the game would be too hard to make/play.

Scratch isn't designed for mobile devices, and the effort needed to port the game isn't worth it.

9.- Can my fangame get added?

Most likely not in a significant way, this game looks to include known faces in the fazbear fanverse and indie horror game scene (with some exceptions), but if you want your fangame represented, you can request it, as an easter egg, or some other way.

10.- I wanna report a bug.

Feel free to report any bugs you find via the comment section, or in the Ultimate Freddyverse gamejolt community.

11.- Is this game really made in Scratch?

Yes, more specifically Turbowarp, as it surpasses many of Scratch's limits that would otherwise make development way harder.

This game is also meant to be inspiration for Scratch Developers looking to get into gamemaking! As Scratch can be a very useful tool

This game also looks to implement a Gamejolt API plugin for Turbowarp.

12.- The game is too hard/easy!

Balance is obviously never going to be flawless, as the game goes forward, there's planned to be balance changes to make it as fun and fair as possible. Keep in mind however that the game is meant to be hard to a certain degree.

13.- What are the benefits of logging in?

Logging in gives you the ability to unlock gamejolt trophies, as a form of achievement, this can vary from completing challenges, getting a certain ammount of points, or discovering a secret. Some achievements affect the game in very minor ways. Logging in also allows you to submit scores from your account when completing a night.

Hope you enjoy!
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#fangame #horror #fnaf #action #survival #ultimatecustomnight #ucn #fangame



teen
Cartoon Violence
Fantasy Violence
Realistic Violence
Animated Bloodshed
Alcohol Reference
Mild Language
Comical Shenanigans

Although I will probably add an option to disable the easter eggs, as some of them might be slight annoyances if the player wants a experience that's not interrumped by some random easter egg gimmick

I'll even add some extra content in the form of easter eggs, to reference stuff I enjoy, mainly things from horror games that aren't in the main game, but it can be any sort of easter egg, look for them as they might be well hidden

Currently I am focusing on making the game able to restart itself, what I mean by that is being able to return to the menu without having to press the green flag, as well as improving the UI to give a better gameplay experience.

Since my fangame was more popular than expected, I wanna post updates on stuff when I can, another beta build of the game may take some time, because since many people are looking forward to the finished version of Ultimate Freddyverse, I wanna polish it.

Also yes, this game was made in Scratch 100%, more specifically Turbowarp, as Scratch alone has several limits such as no fullscreen support.

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I forgot to explain the mask mechanic in the "How to Play" Section, but it's not much of a problem since if you're playing this you probably know the mask mechanic already.

For example, Freddy attacks from the right door like in FNaF 1 and laughs as he moves, Springtrap is stopped by audio lures, the controls are similar to UCN. Although most things are not 1 to 1, the idea is similar.

I have a specific phylosophy for designing this game, which is; making the characters behave as similar as possible to the game they come from, to make it easy for others to get used to the game.

Fun fact, Ultimate Freddyverse's code was built upon the code of Five Nights at Fidget Spinner (my other FNaF fangame), but it has improved and changed so much it's barely noticeable, it shows how much I have evolved making FNaF games.

This is a concept I have had for a while, a Ultimate Custom Night type of game that takes elements from across the Fazbear Fanverse.