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Game Community
Ultimate Freddyverse
18 Members

Comments (65)

What do you think?

Such an amazing concept, Speaking from experience, Scratch is able to do some cool shit and this is a good example of that. You have a good idea on your hands

Bug: When Glamrock chica is in office and you die from someone, her sprite doesn't disappear when you start a new run

Loving the style! :D

image.png

I found this funny bug

just letting you know

wheres my boy the face

ufv_final_release_banner.jpg

Survive until 6AM in a night of your own customized hell!

55/55 Planned Characters are finished.

For Windows users, if the Windows 64-Bit version doesn't work for you, try the other Windows build provided

It is recommended that you have the latest version of the game due to bugs that may be present in past versions of the game

If the option to download the game is down altogether, it's probably because a new version is being released soon

If any franchise, content or asset's creator goes uncredited in any part of the game, please let me know, as I wish to credit every single author that influenced this game.

If your FNaF fangame, or any content created by you is featured in this game, and you wish for it to be removed; please contant me and I will take care of it.

Game is 100% completed!


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A passion project born from love of the FNaF series and community as a whole, born from the idea of making a game that represents the fazbear fanverse itself, culminating in a custom night containing the most beloved fangame characters from the series, as well as some guests stars, primarily from horror/survival indie games that have been influencial.

This isn't meant to profit off of any of these projects, and is made to fulfill the desire for a game like this, as well as a personal goal, and a desire to create something related to this beautiful community.

I do not own any of the original games these characters originate from.

This game's main design phylosophy is making the monsters all behave as close to their original counterparts as possible, so the player knows how to deal with them easily.

keep in mind however that this may not be 100% accurate, as it's hard to create mechanics similar to their original counterparts sometimes.


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There's a built in tutorial on how to play, but for quick reference, here are all the keybinds.


Click = Miscelaneous

S = Monitor

A, D, F = Doors

Z = Flashlight

C = Flash Beacon

W = Hallway Light/Switch Camera

Q = Special Action

E = Foxy.exe Minigame

1 = Power Generator

2 = Silent Ventilation

3 = Heater

4 = Power AC

5 = Global Music Box

6, X = All OFF

Spacebar = Desk Fan


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1.- Is the game free?

Of course, for several reasons, out of respect for the original work this game is based on; because of Scratch's and Gamejolt's ToS, which indicates that it is illegal to use Scratch for financial purposes, and it is illegal to sell fan-games, as well as to let anyone experience Ultimate Freddyverse.

2.- Will [X] fan-game be added?

Chances are, if the fan-game is well known, as well as well received and can offer interesting mechanics in Ultimate Freddyverse, it's a possibility.

3.- Will the game receive updates after launch?

Most likely yes, the most obvious reason would be for balance changes and bug fixes, but it may also recieve new content such as new Office Skins, Challenges, Cheats, general improvements, and if there's enough interest, maybe even more characters than the 55 planned.

4.- How can I support the game?

By giving feedback on things such as visuals, sounds, balancing, bugs, etc. By just playing the game you are to be thanked, as that's more than enough support.

5.- Who works on this game?

@GhostlyWillow is the creator of the game, and does most of the work (programming, assets, beta testing, ideas)

@TheTrueCalamitas provides beta testing, ideas for new mechanics and visual assets.

@Izanso is a beta tester and a huge inspiration for this game.

@Tagger38 and @TechTheRobot were playtesters for the closed beta.

The game also has other beta testers, however they don't have gamejolt accounts and for the moment remain anonymous.

6.- Does the game have a community like a discord server?

Currently the game only has a Gamejolt page, Gamejolt community tab, discord and itch.io page, although that may change in the future.

The game is also in Itch.io: https://ghostlywillow.itch.io/ultimate-freddyverse

7.- Is the game on Mac?

Yes, as of beta 0.5.1 you can play on Mac!

8.- Will the game be on other platforms? (Linux, Android, etc.)

Not for android, the game would be too hard to make/play.

Scratch isn't designed for mobile devices, and the effort needed to port the game isn't worth it.

9.- Can my fangame get added?

Most likely not in a significant way, this game looks to include known faces in the fazbear fanverse and indie horror game scene (with some exceptions), but if you want your fangame represented, you can request it, as an easter egg, or some other way.

10.- I wanna report a bug.

Feel free to report any bugs you find via the comment section, or in the Ultimate Freddyverse gamejolt community.

11.- Is this game really made in Scratch?

Yes, more specifically Turbowarp, as it surpasses many of Scratch's limits that would otherwise make development way harder.

This game is also meant to be inspiration for Scratch Developers looking to get into gamemaking! As Scratch can be a very useful tool

This game also looks to implement a Gamejolt API plugin for Turbowarp.

12.- The game is too hard/easy!

Balance is obviously never going to be flawless, as the game goes forward, there's planned to be balance changes to make it as fun and fair as possible. Keep in mind however that the game is meant to be hard to a certain degree.

13.- What are the benefits of logging in?

Logging in gives you the ability to unlock gamejolt trophies, as a form of achievement, this can vary from completing challenges, getting a certain ammount of points, or discovering a secret. Some achievements affect the game in very minor ways. Logging in also allows you to submit scores from your account when completing a night.

Hope you enjoy!
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#fangame #horror #fnaf #action #survival #ultimatecustomnight #ucn #fangame



teen
Cartoon Violence
Fantasy Violence
Realistic Violence
Animated Bloodshed
Alcohol Reference
Mild Language
Comical Shenanigans

Alright so with this new christmas version... I might have run into quite the predicament. Some weaker pc's have some issues with the game, at least in the browser version from what I know so far, despite the game being like 180 megabytes.

Beta 0.3.0 Released Now!

Added 5 characters, adding the current characters to 38

New mechanics.

Christmas Theme.

Balance Changes.

Visual Changes.
________________________
Added:

Nightmarionne.

Vanny.

Popgoes.

Photo-Negative Mickey.

Lord X.

2

New day comes with a new sneak peek, meet the mysterious shopkeeeper of Ultimate Freddyverse, who stays at the prize counter drinking their mango juice.

2

Yes the game is meant to be hard, but I worry this isn't even close to possible.

Alright, from beta testing I have come to see the game is a ridiculous level of hard on all 20 mode, and this is with 35/55 characters planned. So if this just continues I will probably need to do a lot of nerfing characters in future versions.

Even though the poll for update sizes hasn't ended, it's pretty clear what the majority will vote for and already has voted for, so I have decided I am gonna make smaller updates, with less waiting time, as to keep interest and receive feedback

I have been thinking on how I wanna keep updating the game, and think feedback is the way to go.

How should I go forward with updating Ultimate Freddyverse? Should I do smaller updates that take less time, or not?

  7 votes Voting finished

I love looking back at older versions of the game to see the incredible growth, these screenshots are the same camera screen in the oldest version of the game I could find vs the most recent (I guess this kind of counts as a sneak peak too tho).

1

Would you guys like if I added one character from Slendytubbies?

  8 votes Voting finished

Sorry for the lack of updates, or signs of life in general, this past week I was outside of my home, so I wasn't able to work on the game.