Where can we begin?
oh alright he we go
Hi ladies and gentlemen its me Mappa!
Welcome to our first devlog!
It's amazing what we've accomplished in these last few months.
Let's start with the important stuff.
πΌπ©π―π πͺππ°ππ―πΌπͺπ©:
Let's start with a rather important question:
What is Dustswap Spores?
- Dustswap Spores is an almost complete reinterpretation
of the main concept known as Dusttale from the
Ask Dusttale forum. The reinterpretation would include:
- a much more developed story
- a rather peculiar antagonist
- familiar areas
- a somewhat chaotic ending
What is the current state of the game?
The game's current state is still very early, but it's just beginning to show its potential.
It's not all bad, nor has there been any complete lack of progress, nor will it take too long for a demo.
Many basic elements and ideas have already been established, including mandatory events.
Is there a date for a demo or a final version of this project?
And when can we expect it?
Calm down, let's start with the basics.
It's time to present
The main project plan:
At the end of this devlog, we expect to release two songs soon.
-Little Fishing v2:

This song will be the opposite of the discarded version and will come with many surprises.
-Sans Encounter v2:

We decided to rework this song because it felt too empty and didn't quite fit with the story's progression, so... we chosee remake this ost.
These songs will be released together on our SoundCloud account. In case you didn't know, stay tuned for any updates!
https://soundcloud.com/bringinousansdustdust/tracks
With the release of these songs, a demo containing Chapter 1 will be released in early 2026. During this waiting period, other items will be released to compensate for the delay.
And well, I have nothing more to say.
If you feel this has been a small thing, don't worry, I'll make it up to you.
















2 comments