Game
Summoners Rift Deathmatch
8 years ago

0.1.3 Patch Notes


Mostly bug fixes
As in I dont think I did anything else
Made character hitbox size (for purposes of wall collisions) increased 4 -> 6
No more accidentally clipping through walls (especially graves)

Made character hitbox size (for purposes of being shot) while ascended 4(now 6) -> 10
Makes more sense, youโ€™re bigger so you should be easier to hit

Added a spectate mode for 1v1s
If youโ€™re player 3 or 4 in a network 1v1 you are set to be a spectator

Hosts can spectate said hosted 1v1
There is an option added to the settings menu that lets you become player 3/4 when in a 1v1 for the purpose of being able to specate a game you host. This will be good for streaming a tournament that may happen.

New Map!
Polished up the old map and made it a bit smaller, but mostly more symetrical and made it use less colors.

Shooting walls no longer changes its color
Got some complaint about that causing headaches or something, didnโ€™t really have a purpose in the first place but now its gone.

Fixed several bugs involving game crashes, mostly of the network multiplayer kind



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