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Big progress in Angel Island Zone and implementation of classic mode.
Sonic 3 Remastered - Devlog #5
For some reason, the Devy engine didn't have a combo system, so I implemented one.
Engine update. The engine code that I was using until recently was starting to get pretty weird, so I moved to a framework that I'm currently developing. In addition to that, I made some changes to Sonic's abilities.
Animation changes when jumping, sprite change time when Sonic waits has been sped up.
Sonic 3 Remastered - Devlog #6
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