Game
Five Nights at Moai
2 years ago

0.2.1 version of the game out now!

Only some minor changes, including that animatronics actually deal damage, a menu screen and song, and also I added a night 1 time system. This time system is a placeholder and will be improved (unless i forget).




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This is the map I based the 3D version in the game on, really made it much easier as otherwise I would have to walk around the FNAF map myself and take note of every feature. Link to the post of the map: https://www.reddit.com/r/fivenightsatfreddys/comments/9gaa64/fna…

First draft of animated sans sprite made, this is more or less how the final one will look!

#MostFearedMob

baby zombies move wayyy to fast and have such a small hitbox

they are more difficult to beat than the ender dragon

every time i see one it's a bossfight

this GIF is what inspired the game... yep. just saw this gif randomly and decided to make a game on it... because why not

#MostFearedMob

each one of these is a bossfight more difficult than the ender dragon

they have like no hitbox and insane speed i just can't fight these its a one hour bossfight everytime i see one

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria