Alright back onto another devlog, sorry for being a little late. I’ve cleaned up some scripts and made a bunch of patches recently. I’ve also added some additional UI, remodeled the building mechanism, and a sort of news panel on the main menu just to inform people on the current state and development of the game. I’m also working on crafting items and getting metal scrap by mining destroyed ships.
Next up
Solar Void now in 0.2.4!
Old Times...
Solar Void 0.2.5 News! - A sneak peek of the new Upgrading System
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Werehog transformation process. #sonicunleashed
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Levels' maps.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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