Next up
0.8.0 #devlog
Added New building - Ancient Tower. New perk group “Ancient Tower” New specialty “Restorer”
A few hand-painted handguns. Suitable for the survival games, especially in a post-apocalyptic style.
0.16 LITE
Added a new blitz mode (20-40 minutes depending on difficulty level).
Also added:
New Achievements
Some of the Achievements give bonuses for the normal adventure mode
New spell - "Fire Storm"
New spell - "Toxic Cloud"
0.5.3 #devlog
Four new perks for the rich. Increase attack (magic, poison and fire damage) based on the ascent step. design is based on https://bit.ly/3irBPXE
0.15 demo update Tutorial level Blacksmith in the village New artifacts New melee weapons Restoration and improvement of destroyed huts, road building New specializations New permanent base upgrades Achievements New markers on the map
0.9.0 #devlog
Eat honey, arrest orks!
Added Hero (for endless mode). He can move objects and capture orks (for a reward). For a temporary increase strength and speed, the hero can eat honey from beehives.
Stylized bricks and tiles, public domain: https://opengameart.org/content/bricks-and-tiles
1.0 Final Release
Added Seven professions for the hero. Bumblebee. New enemy - standard-bearer (after 50 wave). New weapon for AT - Relic of Curse. Rain (optional) Changed Neural Network now gives XP bonus to base towers.
1.0.3 #devlog
Changed For simple effects mode disabled the effect of aura etc. The maximum number of orks in the scene has been reduced (- 70). Reduced spawn rate of orks at high levels. “BUILDINGS HP” +1 hp/level -> +5 hp/level
0 comments