0.5.2 #devlog
Added
New perks in the tree “Walls and Towers” (increases rate of fire and firing range)
A button to hire mercenaries (Increases the starting level of base towers)
Changed
Barracks additionally give +10% experience to all towers
Next up
1.0 Final Release
Added Seven professions for the hero. Bumblebee. New enemy - standard-bearer (after 50 wave). New weapon for AT - Relic of Curse. Rain (optional) Changed Neural Network now gives XP bonus to base towers.
1.0.3 #devlog
Changed For simple effects mode disabled the effect of aura etc. The maximum number of orks in the scene has been reduced (- 70). Reduced spawn rate of orks at high levels. “BUILDINGS HP” +1 hp/level -> +5 hp/level
Stylized bricks and tiles, public domain: https://opengameart.org/content/bricks-and-tiles
Double-barreled machine gun. Blender, Substance Painter, Marmoset TB. Download 3d-model: https://opengameart.org/content/double-barreled-machine-gun
0.5.3 #devlog
Four new perks for the rich. Increase attack (magic, poison and fire damage) based on the ascent step. design is based on https://bit.ly/3irBPXE
0.15 demo update Tutorial level Blacksmith in the village New artifacts New melee weapons Restoration and improvement of destroyed huts, road building New specializations New permanent base upgrades Achievements New markers on the map
0.16 LITE
Added a new blitz mode (20-40 minutes depending on difficulty level).
Also added:
New Achievements
Some of the Achievements give bonuses for the normal adventure mode
New spell - "Fire Storm"
New spell - "Toxic Cloud"
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