Game
When Bad Things Arrive
7 years ago

0.8.1 Released, New Characters


Hello everybody! I added another guy who chills on the wall in front of you but will randomly start coming closer. The only way to stop him is by clicking on him. I also added some spinner-dude-thingies. They start coming up beneath the doors. Just shine your light on them to make them go away. However, if the door is closed while they have come up high enough, they will knock down your door, making it completely unusable. That’s why I also added an error sound for when the doors are unable to be closed (but not when the snakes are blocking the buttons). And of course, more bug fixes and minor improvements. Until next time!

P.S. 39 bad things. Woohoo! Nearly 80% there!



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Made my first ever animation.

Only true badasses may pass! #conceptart #art #gamedesign

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Coming Soon...