Release notes :
Added a Save and a Delete button in the pause menu
Added a Save System (will be improve in the next update)
Updated Scripts
Fixed a lot of bugs
NOTE :
In the next update there will be some improvents to prepare
the pre-alpha version.
Release notes :
Added a Save and a Delete button in the pause menu
Added a Save System (will be improve in the next update)
Updated Scripts
Fixed a lot of bugs
NOTE :
In the next update there will be some improvents to prepare
the pre-alpha version.
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
So
i may or may not make an full art of some person or i may just leave this like that-
Fan art for Foolish I'm feeling kinda better so I drew this
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
I worked so hard to get all four of them to the end safely, but then...
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