Game
Escape Room (HTC VIVE)
10 years ago

0.9.0 Devlog


Changes:

Added new level.
Changed level 4 slightly.
Added stuffs to Test Level.
Added “Credits”.
Fixed the text on the Procrastinator nameplate.

known problems:

Light is still incorrect, (the light should be OK but for some reason copying over the exact same level messes up the lighting in the new level :l ).
Projector is not bright :l .

sneak peek/hints :

Next update is going to have texture upgrades.

Notes:

This is the first update where making a video is a good idea.
Adding a video of my own.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Update 2.627

New challenges & new effects!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Made my first ever animation.

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

2d lighting experiment

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror