Game
Spellrazor
10 years ago

0.9.10 - Tutorial edition


A REQUEST: If you’re enjoying Spellrazor at all, please rate it. Your ratings mean a lot, and I really do listen to your concerns and suggestions for ways to make it better. The higher the rating, the more people get to see it and the longer I can keep making games.

Okay, now with that message out of the way - this build includes a bunch of requests made by various people (thanks all - I love hearing your feedback):

  • A tutorial taking you through the basics of playing the game

  • Choice of game modes from the start menu

  • Fixes for Lightning weirdness

  • Simpler opening of vaults (just type the password now, not OPEN xxxx)

  • ‘Daily Challenge’ mode - this is a seed that alters each day. Groovy.

Enjoy. As ever, any problems, please let me know! If you want spoiler-ey help, use the contact form at [www.fluttermind.com].

  • Dene



2 comments

Loading...

Next up

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

not the greatest house, but it's a house! :D

Some Shadow boss fight gameplay 👾

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Sonic and Shadow as Pokémons. #Fakemon

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669

A merchant has set up shop in our dungeons. Because where else would you open a general store?