0.9.2 #devlog
Added
Bonuses for fast modes.
New blessing “Sharp-sightedness” (attack range for base towers +0.2)
New bonus for Soldier specialty - attack range for base towers +0.3
Fixed
Inability to capture a wall or ork
Next up
0.5.3 #devlog
Four new perks for the rich. Increase attack (magic, poison and fire damage) based on the ascent step. design is based on https://bit.ly/3irBPXE
Double-barreled machine gun. Blender, Substance Painter, Marmoset TB. Download 3d-model: https://opengameart.org/content/double-barreled-machine-gun
0.8.0 #devlog
Added New building - Ancient Tower. New perk group “Ancient Tower” New specialty “Restorer”
0.16 LITE
Added a new blitz mode (20-40 minutes depending on difficulty level).
Also added:
New Achievements
Some of the Achievements give bonuses for the normal adventure mode
New spell - "Fire Storm"
New spell - "Toxic Cloud"
0.15 demo update Tutorial level Blacksmith in the village New artifacts New melee weapons Restoration and improvement of destroyed huts, road building New specializations New permanent base upgrades Achievements New markers on the map
A few hand-painted handguns. Suitable for the survival games, especially in a post-apocalyptic style.
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