Game
Polybius





2 months ago

03 / 10 / 2025


Yesterday I stayed up until 6am, and as incredible as it may seem, I had the opportunity to work on the project for more than 8 hours straight without work, college homework, and shit, it's like porn to me lol.

And I'm finally done with the entire game options settings, it's now 100 percent customizable!

Some of the options are:

Different static designs, shadows, gamma, brightness, sepia effect, motion blur, font type, an amazing addon to choose many color schemes, many sound effects, mute music, modifiable spitch/blur effects.

UI options expanded by 45 percent of it, different levers and customizable door designs, as well as office decoration styles.

Keyoard/phone controls, and gamepads also included!

You don't know how amazing it feels to be able to announce this, and now, I feel totally confident about being able to reveal a possible demo that is on a very complete state! I'm not promising anything to you, but this may be a real thing soooonnnn.

We'll see each other in a while!



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Taking my time to work in the concept design file (Or design document) for FreddTime Plus, and testing like hell the demo for Polybius!

Egg.

I remember doing vectors for my old Scratch shit-stuff, and doing a poorly version of Pal-Chop in that time. Kinda want to make it some new design.

11 / 06 / 2024

Update 0.0.45 (Random Image)

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Day off (finally) working on a dumbbb google sites thing.

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I like the 8-bit brush more than the soft one. But just a tiny change, will be noticeable in the animatronics idle gifs