Game
Spamocalypse: Aftermath
9 years ago

1.0.0 and release trailer


Finally, after two years, Spamocalypse has reached 1.0.0, following some feedback from my brother. He suggested that I add a way to hide the map or notes without having the click the close button; this can be done by pressing Escape or F/M (notes and map, respectively). He also pointed out a camera rotation bug where the player was able to rotate themselves upside down - something I didn’t catch, as my Linux machine seems to limit the rotation to a 90 degree window.

I also have a release trailer, which I will post separately.



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Demo for version 0.4

So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

a drawing I did because I was bored😪. But I love how it turned out.😊

My D&D art for my family so far (WIP if you couldn't tell)