Game
Spamocalypse: Aftermath
9 years ago

1.0.0 and release trailer


Finally, after two years, Spamocalypse has reached 1.0.0, following some feedback from my brother. He suggested that I add a way to hide the map or notes without having the click the close button; this can be done by pressing Escape or F/M (notes and map, respectively). He also pointed out a camera rotation bug where the player was able to rotate themselves upside down - something I didn’t catch, as my Linux machine seems to limit the rotation to a 90 degree window.

I also have a release trailer, which I will post separately.



0 comments

Loading...

Next up

Demo for version 0.4

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

art comission.

Chiaki Nanami!

Successful landing

#screenshotsaturday

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Shuiro Haname. #Commission

Commission for @ShuHaname

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror