Game
γ‚΄γƒΌγ‚Ήγƒˆ
6 years ago

1.0.0 Checklist

- Dynamic Lighting for sprites... DONE

- Enemy AI... X

- Environment stuff... X

- Item pickups... X

- Menu... X




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modeling & texturing stuff! if you want me to model anything, ill be glad to! (ill post a picture of it definitely. these textures are a little messy, still fixing lol. much love <3) P.S. the little piece of tape says, "mod this ;) -TP"

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Hello, friends. I was formerly The_Phantom and GameBanana13, but I changed my name a while back. I'm working on some new things, primarily a vintage LEGO building game. I present to you... brick.island! (no, it's not a website)

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)